Are you a master of hyper-realistic characters, equally deadly with hard-surface armor and organic sculpting?
We’re assembling an elite team for a groundbreaking AAA project with one of the most legendary studios in gaming, the creators of iconic worlds that redefine player immersion.
Why this is your next big move:
✅ Work with the best. Collaborate with top-tier talent on a hyper-detailed, next-gen title that pushes realism to the limit.
✅ Flex your dual mastery. Seamlessly switch between hard-surface precision (think intricate sci-fi armor, weapons, and tech) and organic artistry (faces, creatures, anatomy).
Responsibilities:
- Create AAA-quality character models from high-poly sculpts to optimized game assets with a strong focus on sci-fi/hard-surface design
- Own the visual bar: ensure all work meets the project’s hyper-realistic standards and style
- Collaborate with the Lead on aligning on vision, iterating fast, and delivering on time
- Share techniques, document best practices
- Stay sharp in mastering new tools, pipelines, and artistic techniques
Requirements
- 5+ years as a 3D Character Artist in AAA games.
- Your topology is clean, your textures are filthy (in the best way).
- Sci-fi is your passion!
Benefits
- Medical Care package
- MyCafeteria system - including Multisport card and more
- Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling
- English or Polish language classes
- Sensibly flexible working hours
- Breakfasts, snacks and fruits available during the day, tea and coffee machines
- Additional benefits: care bonus to cover health, educational and safety needs, corporate parties and team buildings
Role Information: EN
Studio: Sperasoft
Location: Europe, Poland, Warsaw, Krakow
Area of Work: Game Development
Service: Create
Employment Type: Full-time, Permanent
Working Pattern: Hybrid, Remote